About me /
Quick overview
I’m an award-winning designer with 14 years of experience. For the last 6 years, I’ve led UX and UI design at Tearfund, a large global charity whose mission is to end extreme poverty.
My background /
Prior to joining Tearfund, I spent 7 years at Haymarket Media Group, designing websites, magazines, social media content, marketing campaigns and apps.
I have a strong formal design education with a first-class BA Hons Degree in Graphic Design. I’ve completed various paid courses in UX design, usability testing, basic coding, content design, service design, accessibility, artificial intelligence, rapid prototyping, and A/B testing.
Examples of my work /
Employment history /
Founder, wildlife photography business
(transitioning to a public sector career)
June 2024 – Present
After 6 years leading interaction design (UX and UI) in a large organisation, my role was impacted by restructuring.
While looking for my next role, I’ve dedicated time to developing an online business selling my fine art wildlife photography prints – applying service design methodologies and integrating AI tools into my design workflow.
Completed significant professional development, earning distinction certifications from the Interaction Design Foundation in service design, AI, and accessibility.
Prepared for a long-term career in public service, proactively learning the GDS Service Standard and GOV.UK Prototyping Kit.
Principal UX Designer, Tearfund
(equivalent to Lead Interaction Designer)
Mar 2022 – May 31st 2024
Led user-centred design, overseeing the end-to-end design of digital products and services for an international development charity with an annual income of £85 million, operating in over 50 countries to end extreme poverty and injustice.
Expanded the UX/UI team, managed and mentored 2 designers.
Built an efficient and scalable component-based design system, reducing the design capacity required by over 50% and eliminating the need for costly outsourcing of development.
Designed 2 large-scale websites based on extensive research, improving usability, conversion, and accessibility – achieving WCAG 2.1 AA compliance, validated by Hassell Inclusion.
Championed A/B testing in collaboration with Conversion.com: several tests increased revenue per user by over 20%.
Delivered effective, user-led designs in agile 2-week sprints.
Led end-to-end testing and facilitated training and workshops.
UX Designer, Tearfund
(equivalent to Senior Interaction Designer)
Jan 2018 – Mar 2022
Introduced user-centred design capability to the organisation.
Led the development of Tearfund’s digital design principles.
Facilitated UX training and workshops (internal and external).
Designed an online portal for development workers, providing eLearning courses and resources in over 20 languages.
Launched an in-memory giving service during the pandemic which increased in-memory income by 72% year-on-year.
Created World of Difference, an engagement-focused retention product that increased average time on page by 277%.
Senior Designer, Tearfund
(equivalent to Senior Interaction Designer)
Nov 2017 – Jan 2018
Led the end-to-end design of several successful new fundraising products, including Run to Beat Poverty and The Big Quiz Night, now Tearfund’s longest-running fundraising product, which has engaged tens of thousands of participants and raised over £1,000,000.
Senior Designer, Stuff
(equivalent to Senior Interaction Designer)
Oct 2015 – Jul 2017
Led design on a multi-channel brand partnership with Intel which won Best Brand Partnership at the Digiday Awards and Commercial Partnership of the Year at the PPA Digital Awards.
Prototyped a popular new section of Stuff’s website, resulting in a 60% year-on-year increase in traffic.
Managed external suppliers and mentored a junior designer.
Digital Designer, Stuff iPad App
(equivalent to Interaction Designer)
Apr 2012 – Oct 2015
Co-designed a best-selling iOS app, as a team of 2 designers; quickly mastering new software and dynamic interactions, including 360° images, video content and animation.
Shortlisted for Digital Edition of the Year in the PPA Awards.
After the initial iOS success, expanded the app to Android.
Awarded Colleague of the Year in 2013.
Freelance Designer, Olympics
Jul 2012
Contributed to the daily programmes of the London Olympics, which won Customer Magazine of the Year in the PPA Awards.
Designer, Autosport
Oct 2010 – Apr 2012
Designed the weekly print magazine, one-off bookazines, packaging, event signage and promotion, and digital ads.
Worked in a fast-paced environment to very tight deadlines.
Skills /
Interaction design
User-centred design
UX and UI design
GDS Service Standard
GOV.UK Prototyping Kit
Design leadership
Mentoring designers
Design systems
Accessible design
Rapid prototyping
Usability testing
Content design
Service design
Data analytics
Artificial intelligence
Tools /
Figma
Figjam
Sketch
Adobe Illustrator
Adobe Photoshop
Mural
Miro
JIRA
Slack
Google Workspace
Lyssna (UsabilityHub)
HotJar
Microsoft Clarity
ChatGPT
Stark (Accessibility)
Interests /
Accessible design
Artificial intelligence
Design for good
Public service
Hobbies /
Wildlife photography
Movies
Video games
Guitar
Courses /
Artificial intelligence for designers
Interaction Design Foundation (IxDF)
Distinction
Accessibility: How to design for all (IxDF)
Distinction
Service Design: How to design integrated service experiences (IxDF)
Distinction
Content design fundamentals
Content Design London
Usability testing
A practical course covering the end-to-end process.
A/B testing and experimentation
A 5-session course with conversion.com
General Assembly courses
I've completed courses on UX design, basic coding, prototyping and testing.
Education /
BA Hons Degree, Graphic Design
Norwich University College of the Arts
First class
Foundation Degree, Art and Design
Ravensbourne, London
Distinction
A-levels
English Literature A
Fine Art A
History A
Music B